Money

How to Fish Fish Prices — What Everything Is Actually Worth

Base value is only the starting number. Multipliers decide your income.

Fish Prices & Sell Values

Sell value in How to Fish is not a fixed price tag. Every creature has a base value, and that number is then multiplied by how stylishly you killed it and whether you cooked it before handing it over. Two players can sell the same species for wildly different amounts, which is why raw price lists on their own are misleading.

Selling itself is simple and the same everywhere: walk up to the island NPC and throw the item into his mouth. You can carry three items at a time, so plan trips around that limit rather than fishing until your hands are full of low-value clams. Press F to inspect any item and see its live value and current cooking multiplier.

Confirmed base values

These are the figures the shipped build makes visible, with the cooked column at the flat 1.5x.

CreatureRawLava/grill cooked
Goblin Shark$6,200$9,300
Superdwarf Fish$1,700$2,550
Voxel Fish$340$510
Flying Fish$320$480
Clam$1—

Boss creatures are worth far more than ordinary catches. The Mutated Bowhead Whale sits around $15,000, the Albatross around $13,000, and the Pufferfish around $12,000 — although those are progression kills whose trophies you must hand in rather than sell, as explained on the All Bosses hub.

The pattern to take away is that island tier drives value far more than species luck. Volcano creatures caught on Scientific Lures dwarf anything from the Lighthouse shallows, so the fastest way to raise your income per cast is to reach a better pool rather than to fish longer. Which lure pulls which pool is in Lures & Bait, and the species lists sit in All Fish Locations.

The two multipliers

Cooking is a flat 1.5x on any creature and it stacks with everything else. The grill unlocks on the Desert island after the Blue Shark kill, and it works on fish, guns, and other sellable items alike. Watch the number climb from 1x to 1.5x and pull the item out immediately at the peak, because leaving it too long burns it and collapses the value to nothing.

Lava on the Volcano island is strictly better. It cooks to exactly 1.5x with no timing minigame and no burn risk at all — drop the creature in, pick it up, sell it. That is the single biggest reason the volcano is the best late-game farm. Details in Cooking & Grill.

Killscore multiplies separately and multiplicatively, not additively. Long-range shots, headshots, airborne kills, overkills, one-shots, no-scopes, quickscopes, and 360 spins all stack. A 360 at 1.5x combined with a headshot at 1.25x and a no-scope at 1.25x turns a $1,000 creature into roughly $2,343 before you even cook it. Trick-shot casting stacks too — a triple-bounce cast gives 3x on the creature caught that way, which is the best early-game money in the game. The full multiplier list is in Killscore and the casting technique in Trick Shots.

The millionaire threshold

No single fish sells for $100,000, so the Rich! achievement checks the value of the item you actually sell rather than a catch’s base price. The route runs a cooked fish through the roulette table on Island 5, where the green pocket pays 35x.

That means you need a cooked value of at least about $2,858, which works back to a raw catch of at least $1,906. Aim for around $2,133 raw so an imperfect kill does not leave you just short. A Goblin Shark at $9,300 cooked clears the requirement with enormous room to spare. The betting mechanics are in Gambling, and Patch 1.0.10 fixed infinite ticking on the roulette table at high values plus the ball clipping through the wheel.

The efficient loop

For sustained late-game income, farm the Volcano island with Scientific Lures from the $500 tier, stack killscore multipliers on every kill, lava-cook the whole haul, and sell in trips of three. That earns far more per trip than gathering clams on the starting shore ever will, and it funds the four slots in Weapon Attachments. The broader strategy sits in Money-Making.